Ever since I was a kid I had a passion towards computer science and was amazed on how 0s and 1s are able to transform into all of the stuff we use on the computer, especially video games. My curiosity about this subject made me dive deep into the world of programming, and here I am as a game developer, dedicated to make your life a little easier by making games that you have fun playing. I have 2+ years of experience with the "Godot" Game Engine. Most of those years were spent messing around, experimenting, and learning more about the engine and game development itself, even expanding my skills towards other areas such as web development.
As mentioned earlier, the past 2 years were mostly about learning and experimenting, so there isn't much to showcase, but I will be focused on making more frequent projects that I can release in the near future, like participating in game jams or making small games.
With a collaboration of wonderful talented people, we were able to create an easy-to-learn runner where you escape an avalanche while saving as many of your friends as you can. Dash to avoid snowballs, maneuver across different surfaces in an infinite amount of procedurally generated worlds, and don't freeze away in the cold water while running away from the impending doom of the avalanche.
Contact Me: racim.kaida0221@gmail.com or kdracim0221@gmail.com